What I'm posting here is the series of sketches I've written in study with the Scarlet PI Remix comic. Now, I know some people would really want me to just cut off my right arm or switch to just doing text stories for the rest of my life, but I'd like to see some suggestions on how to tweak the character design. Make the haircut shorter, round or square the eyes, what kind of outfits to wear, color of fabric with it comes to color and screentoned pieces to come in future sketches, and so on.
This begins with a (hopefully) improved pic of Jim Goodlow. There might be some notes in the picture, there might not.
I'd say, take a look at how clothes tend to wrinkle around.
Sure, Jim may have neatly ironed clothes, but the armpits, chest and shoulders tend to pull the clothing a little. It'll give life to those clothes that look like they way too hard to move around with.
Wrinkles are not only a fancy way to make clothes look nice, they also tell some of the characters story. Clothing with no wrinkles makes you realize the guy is probably wearing threads made of concrete; some neat, clean ones say the guy takes care of his clothes, and has enough money to buy shirts before they get all old and wrinkly; semi wrinkly clothing tells you he's probably had those clothes for a long time, thus, the quality of the threads have fallen, letting it wrinkle some more; way too wrinkly clothes trlls us he has no money to buy clothes o¿r take care of them.
Not to mention, unless he has some sort of spandex or is wearing sport pants, I believe you should re check the details of his pants. Or else, those must be the most uncomfortable pants ever, without a zipper to pull out the cannon while in the restroom.
Also, try different haircuts for your characters. If I'm not mistaken, he was a police cadet, I think? Then, his discipline during those days should show, by having slick-to-the-back, short hair. If he used to be a rambuctious bastard, then maybe he did shome changes to his haircut to be all rebellious, but still has some touches to keep in in regulation -unless they are, like, the most laid-back cops ever-
The outward appereance of your character should tell as much of his story as possible. You may not think so, but first impressions are important, and anyone reading the comic will try to get out as much info as possible from the first look they have of your character.
Think of what happened during his life, and what outward consequences they had on him. Once you think of all that, you'll know how to properly re-design this character.
If you can only think "He had a sad/happy/whatever childhood" and then move on with more present and interesting things, then, you are doing it wrong, you need to ellaborate further on your characters past.
--
To those of you that I fave and watch, but feel a bit uneasy about me not saying a thing, I shall tell you, that I fav and devwatch you because your work has something I truly, truly like.
I'll be working with more detailed clothes for Jim in the next couple days. It would also help if I had some stock photos to work with. Of course, I could always grab a catalog or ad pullout.
Dittos with the background on Jim, especially with his childhood experiences. I've started a bit of a mind map on the subject to gather all of my notes.
--
To those of you that I fave and watch, but feel a bit uneasy about me not saying a thing, I shall tell you, that I fav and devwatch you because your work has something I truly, truly like.
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Comments
Sure, Jim may have neatly ironed clothes, but the armpits, chest and shoulders tend to pull the clothing a little. It'll give life to those clothes that look like they way too hard to move around with.
Wrinkles are not only a fancy way to make clothes look nice, they also tell some of the characters story. Clothing with no wrinkles makes you realize the guy is probably wearing threads made of concrete; some neat, clean ones say the guy takes care of his clothes, and has enough money to buy shirts before they get all old and wrinkly; semi wrinkly clothing tells you he's probably had those clothes for a long time, thus, the quality of the threads have fallen, letting it wrinkle some more; way too wrinkly clothes trlls us he has no money to buy clothes o¿r take care of them.
Not to mention, unless he has some sort of spandex or is wearing sport pants, I believe you should re check the details of his pants. Or else, those must be the most uncomfortable pants ever, without a zipper to pull out the cannon while in the restroom.
Also, try different haircuts for your characters. If I'm not mistaken, he was a police cadet, I think? Then, his discipline during those days should show, by having slick-to-the-back, short hair. If he used to be a rambuctious bastard, then maybe he did shome changes to his haircut to be all rebellious, but still has some touches to keep in in regulation -unless they are, like, the most laid-back cops ever-
The outward appereance of your character should tell as much of his story as possible. You may not think so, but first impressions are important, and anyone reading the comic will try to get out as much info as possible from the first look they have of your character.
Think of what happened during his life, and what outward consequences they had on him. Once you think of all that, you'll know how to properly re-design this character.
If you can only think "He had a sad/happy/whatever childhood" and then move on with more present and interesting things, then, you are doing it wrong, you need to ellaborate further on your characters past.
--
To those of you that I fave and watch, but feel a bit uneasy about me not saying a thing, I shall tell you, that I fav and devwatch you because your work has something I truly, truly like.
This be a signature!
Dittos with the background on Jim, especially with his childhood experiences. I've started a bit of a mind map on the subject to gather all of my notes.
--
David FoxFire of FoxFire Studios
[link]
--
To those of you that I fave and watch, but feel a bit uneasy about me not saying a thing, I shall tell you, that I fav and devwatch you because your work has something I truly, truly like.
This be a signature!
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